![]() ![]() Your character’s animation when they sing is one of my favorites in the game. The characters are well designed and the animation is very fluid and platformer smooth. The graphics are very simple but bursting with color (again, outside of that first level!). The art is one of the stand-out features of this game. On a console or PC, your headset mic should be fine and free your hands up, making a huge difference in the quality of life and time needed to set up/break down. I’m simply not going to go through this much trouble to play a single game out of my library. Part of this may be due to the Switch not supporting a headset with a mic, but since it’s released there, I have to call it like I see it. I did move to my podcasting mic after my first failed attempts, and while better, it was still a little awkward and splayed out across my desk. I was nowhere near this level and while trying to hold a USB Rock Band mic up to my face AND hold my controller, I was trying to figure out where I would get the hands needed to include an instrument in all this. I did manage to catch a developer’s broadcast on Steam and even they had two people, one who was playing an Irish flute and the other had spent three years practicing singing with the title. With that much going on, this quickly becomes more chaos than fun for those of us not so musically gifted. While you are struggling to get the melody correct, you’re also trying to pull off platforming jumping, and solving the puzzle that will take you to the next area. The “Educational Mode” puts a small section of staves and the notes you need to hit in the lower corner, but again, with no formal musical training, this is all but useless. While the scale can be adjusted to your own range, you still have to have a good measure of control over your voice to manage this. However, the latter part of the game sees puzzles that really require you to be almost perfectly on key. This adds a little twist to what we’ve learned in typical video game style and is completely manageable for most players. The second level has you combining notes to raise and lower platforms and doors. I could have done this for several more levels if I’m honest. They offer simple puzzles while having fun introducing you to the core concepts. The first two levels are, by far, some of the most enjoyable. The gameplay really is fascinating, and as a concept, it sounds very rewarding and captivatingly original. It’s still a very nice option to see! Use Your Voice, Luke This causes a weird disconnect between being accessibility friendly, and still cutting someone off because of platforming they simply cannot perform. There are some areas that can be solved by an accessibility option that allows you to bypass puzzles, but the trickier platforming areas you simply have to push through. It looks very child-friendly, but the gameplay itself can get fairly tricky. Along the way, you will meet a few other characters and each is just as adorable well rendered as the main character. And let’s not forget that this is also a platformer, sometimes tied directly into your singing. Over the next few hours, you’ll find yourself having to match the pitch of a small melody or sing a melody along with the beat in order to progress. You start your journey using your voice to simply activate lights and raise platforms. The story really is very simple and told with a whimsical magical musical aesthetic that is perfect for the gameplay. That’s an awful lot to ask of a Nintendo Switch! Sing Out Loud The world grows progressively harder and the puzzles more complex as your journey takes you through various biomes and minigames using your voice. There is no dialog, however, the wonderful art design and clever use of unique controls still manage to pull you in. The story is told completely silently, save for the music you and the game make. This puzzle-platformer/singing game has you taking control of a little singing creature making its way through a world that revolves around sound and rhythm. On top of everything else, we should honor it for that. You have never played a game like One Hand Clapping.
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